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a collection of my creative exploits

art of brent morris

Month: January 2019

Posted on January 30, 2019February 21, 2019

Fear of Heights: Bridges Update

I’d recently been tasked with updating the looks of our VR program Fear of Bridges. Everything here was modeled, uv mapped, and textured by me. Modeling and UV mapping was done in Maya. Materials are made with Substance. Game engine is Unity. The VR systems are the HTC Vive for desktop and the Oculus Go for mobile.

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bridges010.jpgbridges011.jpg

 

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