Here’s another addition to our fear of animals suite to help people overcome their fears; the humble roach.
Today I had 45 minutes to model and UV a spider for a mobile VR project. I present to you Señor Noodle Legs.
His noodle legs will be gone after rigging but this looked to the be most efficient pre-rig pose.
These are clips from the child section that I designed and animated for the Anchor’s Away: Anxiety at Bay app that in used to treat children with childhood anxieties. The app is currently in clinical testing, but I’m so happy with what our team has accomplished with this one.
Here’s some examples of environments that I modeled in Maya, textured in Substance, and lit for real-time use in Unity. The environments are used as Virtual Reality Exposure treatments for people suffering with things like addictions, phobias, and PTSD.
I’m in the process of modeling an ICU for a virtual reality training program for doctors and nurses. Here’s some shots that show off the topology of each model. Everything needs to strike a delicate balance between looking realistic and being very efficient so the user can do what they need to in VR without experiencing any lag or dropped frames. the textures and colors you see are just references, because after the modeling is done I will create the actual textures in Substance.
These are a selection of illustrations I’ve done for clients. I love getting to work with amazing clients to produce something that they’re excited about and is a great piece of art.
You can get prints here.
I have created a Smug Mug Print Shop so you can now buy prints of my photographs. I’ve been able to travel around and capture a lot of cool things. I’m hoping with this you can bring a bit of my adventures home with you.
Brent’s Print Shop