Today I had 45 minutes to model and UV a spider for a mobile VR project. I present to you Señor Noodle Legs.


His noodle legs will be gone after rigging but this looked to the be most efficient pre-rig pose.


Animations for Anxiety

These are clips from the child section that I designed and animated for the Anchor’s Away: Anxiety at Bay app that in used to treat children with childhood anxieties. The app is currently in clinical testing, but I’m so happy with what our team has accomplished with this one.


VR Environments

Here’s some examples of environments that I modeled in Maya, textured in Substance, and lit for real-time use in Unity. The environments are used as Virtual Reality Exposure treatments for people suffering with things like addictions, phobias, and PTSD.

Modeling an ICU

I’m in the process of modeling an ICU for a virtual reality training program for doctors and nurses. Here’s some shots that show off the topology of each model. Everything needs to strike a delicate balance between looking realistic and being very efficient so the user can do what they need to in VR without experiencing any lag or dropped frames. the textures and colors you see are just references, because after the modeling is done I will create the actual textures in Substance.


Animation Test.

This is an animation test to see how quickly I can put stuff together in Adobe Character Animator. I saw someone on my Instagram stories posted about finding an unnamed waterfall. They asked what the name should be. Within the hour I responded with this, naming it Frank.

Working on Something Big.

I’m working on something that I’m going to put out into the world as quickly as I can, but I’ve made enough progress I thought that I would share some images with you all now.

I’ll explain the concept thoroughly when it is closer to being released. For now just enjoy some beautiful images.